Update 12.3 Official Release Notes

Interested in joining, or simply wish to comment. Then here is where you may post. This forum is publicly available.
User avatar
Screemer
MYTH Lord
MYTH Lord
Posts: 884
Joined: 26 Feb 2009, 17:10
Location: Sweden
Contact:

Update 12.3 Official Release Notes

Postby Screemer » 09 Feb 2014, 15:19

Of Special Note
As we continue to balance and adjust the difficulty of the game, players should be aware that Monsters are more likely to use their stronger attacks as of this update.

By player Request
The sparring timer has been adjusted. Spars will now last a maximum of 10 minutes instead of 3.

Release Notes
General
Some players using older hardware were not seeing characters render correctly. This has been addressed.


Classes

Captain

The different versions of the Tactics buffs now stack with one another.
Vital Stroke now actually reduces the cooldown of Grave Wound as advertised.
Shield of the Dunedain no longer stacks with other sources of Defence or Incoming Damage reduction.


Hunter
Tripwire no longer has an identity crisis when you have the Master Trapper set bonus.
Press Onward is properly spelled in the Combat Log.
Barbed Arrow can no longer be used while moving unless you are a Huntsman.
Your bow will now correctly sheathe and unsheathe when using your skills.
Fixed an issue with Human Male Hunters sinking into the ground while moving and using Barrage, Blood Arrow, Exanguinate, and Penetrating Shot.

Lore-master
"Firm Grasp" will now enhance the Daze from Blinding Flash.

Minstrel
Call to Ioreth will no longer infinitely stack on players
Call of Eärendil is now categorized in the appropriate skill types
Trait "Enduring Morale" should no longer be suppressed when mounting a War-steed
Players who are not specialized in "The Protector of Song" will no longer override each other's Anthems.
The "Free Call to the Steed" buff should no longer make your War-steed slower. Nor should it be able to stack infinitely.


Warden
Several of the Warden's physical bleeds dealt true damage, bypassing all mitigations. These bleeds have been converted to inherit your weapon's damage type and scale in potency with your weapon's strength, and will now be reduced by monster mitigation. Damage has in general been tuned upwards to partially compensate.
Shield Tactics will now protect against Stun, Daze, and Knockout Combat States.

Mounted Combat
Fixed an issue with weapons not being sheathed when combat ends.
Fixed issues causing player weapons to not always display in combat while riding a Warsteed.

The Ettenmoors
The Coldfells Provision now sells Westemneet potions and salves.
Monster Player consumables now clear level 95+ effects.


Epic Battles
Fixed typos on some of the text related to the multi-user interface on catapults.


Items
The Call of Orome and Earendil Damage Legacy scroll properly mentions Call of Earendil now.
The Frying Pan will no longer vanish from your hand when entering into combat mode.

Quests
The Minstrel class quest "Song of the Hopeful Heart" has been fixed, and can now be completed. (For really real!)
Source: HERE!

Return to “Public Forum”

Who is online

Users browsing this forum: No registered users and 7 guests